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3do_riv_raft_inflt1_inv.3do
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Text File
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1999-11-15
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9KB
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199 lines
# MODEL 'riv_raft_inflt1_inv.3do' created from 'D:\J3DArt\the laboratory\riv_raft_inflt1_inv.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:obj_gen_raft_icon_cap.MAT
1:obj_gen_raft_icon_sde.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.006230
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.006230
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME RAFT_INFLT_B01
RADIUS 0.013758
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 24
# num: x: y: z: i:
0: -0.001000 -0.012500 0.004230 0.000000 0.000000 0.000000 1.000000
1: -0.004890 -0.012500 -0.002500 0.000000 0.000000 0.000000 1.000000
2: -0.003890 -0.012500 -0.004230 0.000000 0.000000 0.000000 1.000000
3: 0.003890 -0.012500 -0.004230 0.000000 0.000000 0.000000 1.000000
4: 0.004890 -0.012500 -0.002500 0.000000 0.000000 0.000000 1.000000
5: 0.001000 -0.012500 0.004230 0.000000 0.000000 0.000000 1.000000
6: -0.002150 -0.010500 0.006230 0.000000 0.000000 0.000000 1.000000
7: -0.007200 -0.010500 -0.002500 0.000000 0.000000 0.000000 1.000000
8: -0.005040 -0.010500 -0.006230 0.000000 0.000000 0.000000 1.000000
9: 0.005040 -0.010500 -0.006230 0.000000 0.000000 0.000000 1.000000
10: 0.007200 -0.010500 -0.002500 0.000000 0.000000 0.000000 1.000000
11: 0.002150 -0.010500 0.006230 0.000000 0.000000 0.000000 1.000000
12: -0.001000 0.012500 0.004230 0.000000 0.000000 0.000000 1.000000
13: -0.004890 0.012500 -0.002500 0.000000 0.000000 0.000000 1.000000
14: -0.003890 0.012500 -0.004230 0.000000 0.000000 0.000000 1.000000
15: 0.003890 0.012500 -0.004230 0.000000 0.000000 0.000000 1.000000
16: 0.004890 0.012500 -0.002500 0.000000 0.000000 0.000000 1.000000
17: 0.001000 0.012500 0.004230 0.000000 0.000000 0.000000 1.000000
18: -0.002150 0.010500 0.006230 0.000000 0.000000 0.000000 1.000000
19: -0.007200 0.010500 -0.002500 0.000000 0.000000 0.000000 1.000000
20: -0.005040 0.010500 -0.006230 0.000000 0.000000 0.000000 1.000000
21: 0.005040 0.010500 -0.006230 0.000000 0.000000 0.000000 1.000000
22: 0.007200 0.010500 -0.002500 0.000000 0.000000 0.000000 1.000000
23: 0.002150 0.010500 0.006230 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 29
0: 0.839500 -0.326200
1: 0.569400 -0.794000
2: 0.649600 -0.932900
3: 0.999900 -0.326200
4: 0.770100 -0.206000
5: 0.850300 -0.067100
6: 0.229900 -0.206000
7: 0.149700 -0.067100
8: 0.160500 -0.326200
9: 0.000100 -0.326200
10: 0.430600 -0.794000
11: 0.350400 -0.932900
12: 0.839500 -0.326300
13: 0.999900 -0.326300
14: 0.160500 -0.326300
15: 1.190300 -0.999500
16: 0.759700 -0.999500
17: 0.759700 -0.000500
18: 1.190300 -0.000500
19: 1.359800 -0.999500
20: 1.359800 -0.000500
21: 1.790200 -0.999500
22: 1.790200 -0.000500
23: 0.159900 -0.999500
24: -0.009800 -0.999500
25: -0.009800 -0.000500
26: 0.159900 -0.000500
27: 0.590100 -0.999500
28: 0.590100 -0.000500
VERTEX NORMALS
# num: x: y: z:
0: -0.226141 -0.891778 0.391908
1: -0.452566 -0.891731 -0.000116
2: -0.226358 -0.891653 -0.392068
3: 0.226140 -0.891776 -0.391913
4: 0.452569 -0.891730 0.000108
5: 0.226362 -0.891653 0.392065
6: -0.450809 -0.431405 0.781448
7: -0.902147 -0.431429 -0.000219
8: -0.450837 -0.431164 -0.781565
9: 0.450707 -0.431375 -0.781523
10: 0.902148 -0.431426 -0.000034
11: 0.450941 -0.431191 0.781490
12: -0.226362 0.891653 0.392065
13: -0.452569 0.891730 0.000108
14: -0.226140 0.891776 -0.391913
15: 0.226358 0.891653 -0.392068
16: 0.452566 0.891731 -0.000116
17: 0.226141 0.891778 0.391908
18: -0.450941 0.431191 0.781490
19: -0.902148 0.431426 -0.000034
20: -0.450707 0.431375 -0.781523
21: 0.450837 0.431164 -0.781565
22: 0.902147 0.431429 -0.000219
23: 0.450809 0.431405 0.781448
FACES 20
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 0, 1 6, 2 7, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 4 1, 0 7, 3 8, 5
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 6 2, 4 8, 5 9, 7
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 8 3, 6 9, 7 10, 9
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 10 4, 8 10, 9 11, 11
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 1 5, 10 11, 11 6, 2
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 6 5, 10 0, 1 1, 0 2, 4 3, 6 4, 8
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 1 13, 12 19, 13 18, 2
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 12 14, 4 20, 5 19, 13
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 4 15, 6 21, 7 20, 5
10: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 6 16, 14 22, 9 21, 7
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 16, 14 17, 10 23, 11 22, 9
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 17, 10 12, 1 18, 2 23, 11
13: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 6 15, 6 14, 4 13, 12 12, 1 17, 10 16, 14
14: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 15 6, 16 18, 17 19, 18
15: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 19 7, 15 19, 18 20, 20
16: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 21 8, 19 20, 20 21, 22
17: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 23 9, 24 21, 25 22, 26
18: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 27 10, 23 22, 26 23, 28
19: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 16 11, 27 23, 28 18, 17
FACE NORMALS
# num: x: y: z:
0: -0.612206 -0.707098 0.353860
1: -0.612723 -0.706491 -0.354175
2: 0.000000 -0.707107 -0.707107
3: 0.612202 -0.707094 -0.353874
4: 0.612734 -0.706487 0.354166
5: 0.000000 -0.707107 0.707107
6: 0.000000 -1.000000 0.000000
7: -0.612734 0.706487 0.354166
8: -0.612202 0.707094 -0.353874
9: 0.000000 0.707107 -0.707107
10: 0.612723 0.706491 -0.354175
11: 0.612206 0.707098 0.353860
12: 0.000000 0.707107 0.707107
13: 0.000000 1.000000 0.000000
14: -0.865607 0.000000 0.500724
15: -0.865373 0.000000 -0.501128
16: 0.000000 0.000000 -1.000000
17: 0.865373 0.000000 -0.501128
18: 0.865607 0.000000 0.500724
19: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 RAFT_INFLT_B01